noobshack patch notes | January 2021 | Sprint 1
Updates
I started streaming on Twitch.tv and I’ve been working my way towards Affiliate! It’s been a ton of fun interacting with the community and I’ve met some developers who have some amazing projects and also some young programming prodigies which I find super inspiring!
Gameservers
I’ve finally solved the problem of pubically listing a Source Dedicated Gameserver from within Kubernetes without use of a NodePort or Ingress! This was huge boost for me as it unblocked all of the discoverability problems I was having for, CS:GO, RUST (and even extends to MORDHAU).
I went totally overboard on RUST the past two weeks and in addition made awesome upgrades to old gameservers:
-
RUST PvE Survival
-
RUST PvP NO Decay (Base Wars)
-
RUST Experimental (4x gathering, 1mil stack size, quick craft, quick smelt)
-
Minecraft (33 players, now managed by a stateful set)
-
Counter-Strike: GO (1v1 arena) was briefly online, but wasn’t really active so I spun it down for another rust server.
-
Risk of Rain 2 (still not publically listed)
Leaderboards are now online! For the first RUST server (4 days gameplay) we were able to extract interesting results like the following:
- Top Slayers
- Top Deaths
- Cause of Death by Environment
Discord! I finally have been adverstising the Discord now that the RUST servers are online, which has been quite a cool way to stay in touch with people within the community.
Infrastructure
polarity
- Added
rust
,rustpve
,rustmod
.
gaze
- Added
rust
,rustpve
,rustmod
. - Made a generic rust A2S server query.
- Added Risk of Rain 2 steam status query.
Other
Cache is being redesigned. Database is being reseached.
I submitted an entry for the HashiCorp Holiday Hackstravaganza which won “Best use of Emoji and ASCII art category” haha. A category exclusive for my work done! I worked more on the Terraform Drift Detection tool, which can be found: reulan/clairvoyance
Roadmap (Jan 2021 - Sprint 2)
- RUST modded server
- minecraft modding